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New VR/AR interface uses AI to turn your skin into a touch-sensitive controller
New interface method shows that we might soon control virtual and augmented reality (VR/AR) environments simply by touching our own skin.
Could the return of Philip Rosedale spark a renaissance of Second Life?
Philip Rosedale, the legendary founder of the VR world Second Life, has returned as Chief Technology Officer. What could come next?
Philip Rosedale returns to Second Life as Linden Lab CTO
Rosedale is returning to Second Life as CTO of Linden Lab. He envisions a new Second Life that sets the pace for emerging digital trends.
Are you ready for embodiment with a bionic tool?
The next step in human evolution may be embodiment—the sense that something is part of one’s body
Is Bigscreen Beyond Worth The Extra Money? | Highlights From S2EP9
VR expert Ryan Sternlicht explains that Bigscreen Beyond's lightweight headset design feels like wearing glasses and its OLED panel more than makes up for its smaller field of view.
Video2Game: Revolutionizing Game Development with Real-World Video Integration
Discover Video2Game, a revolutionary technology transforming real-world video into interactive game environments, drastically reducing development costs and time, while enhancing realism and interactivity for gaming and simulations.
How to measure your brain activity using an EEG sensor mounted on a VR headset
New EEG sensor designed for comfort and integration with VR-related research
Technoshaman: from worldbuilding to mindbuilding: Part 1
Immersive-experience designer/engineer Ed Lantz introduces the archetype of the technoshaman – one who uses the power of XR (extended reality, combining augmented, mixed, and virtual reality) technologies to craft multisensory digital worlds and experiences that elevate and harmonize human consciousness on a mass scale.
An Open Source Revival: New DIY Biosensors | Highlights from S2EP9
Experience the comeback of open source in VR hardware and explore many of the recent affordable DIY options and advancements for eye tracking technology and biosensors.
AI-powered smartglasses track gaze, facial expressions for VR/AR headsets
Google Glass Edition 3? Maybe not. :)